Endless Legend : Tempest

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Le 4X d'Amplitude Studio Endless Legend s'enrichit d'un nouveau DLC avec l'arrivée prochaine de Tempest. Ce Dlc ajoute une nouvelle faction axé sur un nouveau concept le combat naval et le contrôle de créature. 

La sortie du DLC sera accompagné d'un patch qui ajoutera à tous les joueurs la possibilité de faire des batailles navales.


L'annonce officielle


Hey guys and gals!


We've been hinting at it for a pretty long time now, from subtle hints in our Meet the Team blogs to our answers around the forum, with tote bags labelled Endless Legend: Tempest mysteriously making an appearance during our Beer2Gether at Gamescom. The cat's finally out of the bag: Endless Legend's fourth expansion will be Tempest, focused around control of the seas of Auriga!





This expansion will introduce the Morgawr, an aquatic-based Major Faction specialized in naval warfare and manipulation of other creatures. Factions will now be able to fight for dominance of the oceans through the control of sea fortresses, although they will have to wrestle these from the grasp of the Fomorians, a new Minor Faction.


Bring your daughter to work is always a big success with the Morgawr.



Naval Warfare: Naval battles for everyone! You will be able to battle on the seas. All seaborne units can instigate and reinforce sea battles. Exotic mechanics and tile effects spice up this new type of battle!

Ocean Control with Weather System: Arcane structures have emerged from beneath the waves: these Endless relics provide strategic and luxury resources as well as other bonuses to the empire able to control them. To do so, their mysterious guardians must be parlayed with or defeated in battle. The same guardians will patrol “wild” ocean regions, making them a lot less safe to cross without a convoy. Expect clouds, rain and storms to appear on your map.

Sea Fortresses and Minor Faction Fomorians: New generated ocean regions, including a Sea Fortress, offer strategic locations in the water for players to battle it out. Anywhere from zero to three fortresses are located in each ocean region, so expect more in oceans that are more strategically pivotal, between islands or continents.  

A Sea Monster: because of course!



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